Over the last few months, we’ve largely been focusing on one priority in Rooms 2.0 - stability. After a lot of internal and public testing with the community we’re now confident that R2 is stable. So, starting today, when you go to create a new room, you’ll see R2 rooms first. You can still select R1 base rooms, but R2 will be the first thing you see. R2 is not only the default, but the future foundation of creation in Rec Room. And so with stability improving and more features coming, it’s better for new creators to start their creation journey with R2 rooms.
For veteran creators, we still have work to do!
There are some key features - costume dummy and vehicles as the most obvious - preventing some of our most advanced creators from switching to R2 permanently. And some bugs. We are prioritizing that work right now. You can read more about how we’re thinking about this internally in our ‘messy middle’ post here.
On top of crushing those bugs, we’re also starting targeted outreach to a few advanced creators on how we get some of our great R1 rooms into R2. We’ve found that trying to make this happen for real rooms and real creators gives us the best feedback on how to make this work really well for everyone else. A huge thank you to everyone who has taken the time to help us out with R2 bug reporting and feedback so far!
What about R2 Beta?
We’re going to stop using R2 alpha / beta / beta 2.0 / beta 2.0 ultimate edition type labels. These labels were creating a lot of confusion internally at Rec Room and externally in the community. Going forward you’ll just see us talking about Rooms 2.0 (R2) and we’ll talk in detail about where things are at with the community and what is coming next. We’ll be posting updates on the R2 work in the creator forum and we’ll give regular updates during the monthly Creator AMAs (date / time announced each month in the Creator Hub Discord).
R2 bugs and feedback
If you’re new to creating, give R2 a shot and let us know what you think! If you’re a veteran creator but you haven’t tried out R2 in a while, give it another try and let us know your feedback or any bugs you hit. Here are the best spots to get us this kind of info:
R2 feature requests / feedback - creator forum
Cheers!
~ Shawn