New level-of-detail rendering techniques for R2 rooms

Hey creators - this week we turned on a new Level-Of-Detail rendering technique for Rooms 2.0 that will better manage shape visuals in your rooms. This will both improve the visual quality in your rooms, and address some long standing shapes bugs on various platforms.

If you see any new rendering bugs or issues in your R2 rooms, please let us know in a comment here, or you can also report them in the Bugs > R2 or Feedback > R2 sections of the forums.

Cheers!

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There was no update this week.

Was this something already in the game but that only required you to flip a switch remotely?

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yup. changed language to reflect this

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Some pretty serious rendering bugs. This happens in all of my Rooms 2 rooms, every time I join or refresh an instance, and only effects the Maker Pen shapes.

https://www.youtube.com/watch?v=DPBxjXfwGJg

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