Rendering Issues In R2

A bug i would love you guys to fix as soon as possible is when building in rooms 2 and limits 2, the rendering for quest players or in general is not the best, everytime i select it with my makerpen it all renders the details which is good however once the map is realeased others wont be able to see the deatils because it wont render properly unless you select it all with the makerpen. (pretty much when you first join the room, it dose not render properly and some objects dont appear unless you go really close)

this issue is a problem for me because, I can’t create a game if everyone cant see half the buildings in the distance, but it’s not even that far its like 20 meters and the buildings outside of that radius dont properly render and half the building is just not there.

This issue also does appear when transfering Room 1 objects and inventions to rooms 2.

The images below show an example, one fully rendered, while the other image is as soon as you join the game. (please look at it cheerfully)

Thank you for Reading :pray::+1:


Infinity Castle from Demon Slayer?!

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yes indeed! it was going to released
with an amazing pvp map i have been working on with a friend for a couple of months now. Please look out for it its gonna be called ^DemonSlayersRR, but anyways that map was going to be a fully movment based map so i needed everything to render properly so people know where to fight next or go to next.

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Ooo can’t wait!!

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i think i put this is the wrong section, i need to out this in bug report not feedback discussion

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I would really love if you could vote for my bug, it would help alot, thank you sm :pray:

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