Rec Room Object Set Is Physically Simulated

With the new object configuration system it would be nice if we could get a chip for dynamically setting an object’s physics state. Some examples of uses for this chip are

  • Custom Projectiles
  • Building Destruction
  • Optimizing Performance On Unused Physics Objects
10 Likes

This is needed

2 Likes

I think you can do this in RR studio to so neing able to do it in-game without a pc would be sick!

No, not possible with studio as far as I know. You can disable objects completely in studio but you can’t mess with just their physics.

2 Likes

This would make things so much easier!

There’s also some more chips like this here: