"Player Grant Room Offer" Chip

A chip much like “Award Room Consumable/Key” Would be extremely helpful in Rooms 2.0. The main use would be creating a system that allows players to gift others in game items or even creating some type of “reward” system that doesn’t need extra logic that can directly award players specific offers, that would be amazing!

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Small Post Bump: This could also allow for more dynamic “bundles” that you could sell in your room! This would be SOOO useful!!!

Final addition:

If you were able to set the amount of an “offer” to award a player this would be very useful! It would use an int input on the chip and would work for offers that use the “Bulk Purchase, and Bulk Purchase but One at a time” offer setting and return an error if it’s a “one time purchase” offer.

I’ve given this post a lot of thought as I was 99% sure this could be replicated with minimal chips.

But as it turns out the one time purchase feature of room offers would have some inconsistencies with simply just adding the room offers content through the “Inventory Item Add” chip.

While I am always more on leaning of the side of less is more(less chips that have more functionality is better than more narrower chips), it seems that this chip would be a good fit!