Transforming Pivot Points

If this is already a thing and I just haven’t figured out how to do it yet, please let me know :sweat_smile:

I’d like to be able to transform/move a pivot point around its object instead of always having to move the object around the pivot point. This would come in handy especially when editing the grab point for an object to face the correct way. Like a sword, custom drinks, pink glowing wizard staff with a unicorn rainbow trail. Etc.

Summary

Or for people like me who are kinda OCD and always makes the pivot point face the correct way on even non grabbing objects :clown_face:

With that being said, I think there was a bug earlier this year where you could accidentally move your pivot point after editing out of an object in limits v2, cause I did it once but could never get it to do it again, and when I discovered this, moving the pivot point with the transform tool threw the object out of existence just like from my post about the laser found here

Transformation Tool Bug in rooms 2

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The only way i know how to move a pivot is to make a shape in the place you want the pivot press options and set pivot to center of shape witch sets the pivot to the center of my selected shape.

i dont know any other way then this

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Is there a way to make it face the right direction after centering the pivot point? Like where it’ll line up perfect on grid lock world space?

I’m assuming your talking about rooms 1.0 You’ll need to rotate the entire object to be aligned with the world space, then rotate all objects inside the container back to their original rotation. In rooms 2.0 you can just move the pivot point like an object :blush:

Oh my gosh!! Okay I’m gonna be working in my rooms 2 room more often now :joy: thank you!

This is what they should look like. However, you may run into a random bug every now and then where they seem to disappear or unmovable.

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Someone said (I think) they fixed the bug for rooms 2 where the pivot point doesn’t show up. I haven’t been on to test it out yet.

I really hope they add this feature to rooms 1 where we can move the pivot point.

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