I’m having trouble making a if true, then continue but if false, don’t or do something else, this is just for Keys.
Show a picture of your circuit.
It’s really close to working. Don’t bother with the Run output on your Player Owns Room Key chip. After the Complete, add a .01 Delay chip, and after the Delay, send the TF Player Owns Room Key to your variable (you only need the variable if you are using it elsewhere in your room - your circuit does not need it). Continue to your IF check for the Player Owns Room Key. The Delay may not be necessary, but can prevent race conditions (where the TF isn’t set before the If tries to read it). Also add a Delay (3-10 seconds) and after that, pipe check again if they made the purchase (be careful not to send them into an endless loop of purchase prompts).
This just might be the answer, thanks!