Add an On Prompt Complete output so we can do things like auto-use inventory when players are done either purchasing or not. Would be useful to also have a boolean player purchased output.
You can achieve this with the “Purchased Room Key” and “Purchased Consumable” event receiver events. (they may be sliiiightly differently named than this, i can’t remember for sure)
It’s for Offers / Rooms 2.
there is an event for this, just configure an “event receiver”
Seems like it would be simpler on the purchase chip, but I’m glad there’s an event.