I was thinking of a way to export your rooms to your device similar to how Minecraft does with their worlds.
You don’t have to use Studio to this one, as this is for non-studio builders. You can do this in-game or on Rec.Net.
In game, you just click on the room you made in the Create tab, and then click EXPORT ROOM.
On Rec.Net, you just click on the SHARE button, “↱” on the corner of the room, and click on the “Export to Computer” button.
The file will have the extension, “.rrcustomroom”, similar to how Minecraft uses “.mcworld” for their worlds.
It works on Quest, consoles, PCVR, Mobile, and Desktop.
You can also export your rooms as .obj files so you can put them in other platforms like Blender or Unreal Engine, like the models, animations, circuits, even holotars, can be converted to fit the different software. The subrooms are all in a zip file, containing all the assets and environment in it, and it can even convert makerpen shapes into 3d objects depending on the software you use.
You can also import .rrcustomroom files into different accounts so you won’t lose it just in case you delete your old account.
If you wanna see my other topics, click on one of the links below:
Movie inspired Avatar Studio UGC Idea (PLZ AVOID COPYRIGHT)
Brainrot is becoming a problem in Rec Room
Uploading Audio, Videos, and Images from devices without studio