Disable Player Collision with Others

In Legacy Rooms, we had the option to Enable Pushing other players, which was a great way to stop players from instantly stopping and “walling” other players, which can get very annoying in large groups.
Noting how the old push code was a mess, could we get an option to disable a player’s collision with other players? It would be useful for large games where players are often close to each other, such as sports games, party games, and music events.

2 Likes

Great idea it could be useful in tight spaces

Just spawn a collision volume, and make sure when a player spawns, a piston holding a collision volume, goes up to the player from below, and make sure it goes up with a speed of 21, and it works who correctly spawns from anyone within the exact position.

I don’t see how that addresses the problem here.

when its placed on the welcomemat, it will turn off all collisions on rr props, and other players.

More info please, is this a bug that disables collisions?

You could use an event receiver and set it to “On Player Collision” and make it set player B’s velocity to the forward vector of Player A.

i don’t know, it’s never been replied with and still works to this day, it makes it so your velocity can allow a player so maybe yes, but right now, it disables the collisions of recroomprops/players.