A bagful of suggestions for circuit and components I want in Rooms 2

Destination Room


  • Destination Room Get Cheer Count
    Gets the current Cheer count of a room.

  • Destination Room Get Visit Count
    Gets the current Visit count of a room.

  • Destination Room Get Favorite Count
    Gets the current favorite count of a room.

  • Destination Room Get Thumbnail Image
    Gets the Room’s Thumbnail image.

  • Parse Destination Room Chip.

Media


  • Image Component
    A resizable component that displays images, useful for those who do not have access to RRS.
  • Web Image Component
    (Requires screen share access, Displays images from Rec.Net’s APIs through a string)

Simple example of Get room Cheer, Favorite, and/or Visit chips
^RecCenter => Destination Room Get Cheer Count => ~ 805,100,000

Voice Effects

Idea thanks to @FizzleAndPop’s Post.


  • Player Voice Set Pitch
    Changes the player’s pitch, much bigger range than the built-in pitch changer.
  • Player Voice Equalize
    Allows creators to make a Brodcast/Radio-ish voice, or you just want to crank the bass up.
  • Player Voice Set Echo
    Self-Explanitory
  • Player Voice Set Speed
    Sets the overall Speed of the player’s voice, Values are fixed between 0 and 1.
    Here’s an example on how that would sound.
  • Player Voice Clear Effects
    Clears all or specific voice effects (Configurable).

Player sizing

Suggested by @BlueFox488


  • Player Get Size
  • Player Set Size
  • Rec Room Object Attach To Player (Configurable)
    (Already can be done using Set Position Set Rotation Player Head Position Player Head Orientation Player Hand Position Player Left Hand Rotation Player Right Hand Position Player Right Hand Rotation)

Listing

Suggested by @BlueFox488


  • Element Get Index In List
    (Don’t know what that does)
1 Like

I don’t know about the image component, but I’d love to mess with the pitch of players voices and stuff

Can we kinda just throw stuff like “Player get/set size” chip ideas in there?
(because I’m bored I’ll make my own list)

  • Player get size
  • Player set size
  • Attach object to player head
  • Attach object to player left hand
  • Attach object to player right hand
  • Element get index in list