Tube Editing: Extrude Nodes feature

While editing a tube or ribbon, when you select the end nodes there could be a “Clone arrow” that appears past the end of the tube. When the arrow is pressed it will clone the scale of the end node and the distance of the previous node to the end.
This will allow you to “extrude” the the tubing when editing, instead of having to select two nodes then create a segment in between.

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This would be very helpful even if i used connect nearby tubes

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This would be great! And tubes would be less of a headache.

However, the need for better building in RecRoom is growing and I’m really hopeful for the devs making and in-game mesh editor similar to but ofc simpler than blender. :clap:

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Plane go brrr

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