Trigger volume only triggers me

Hi, Im building a place where I have several trigger volumes and I need to run the player enters event on the circuits to make things work.

All the trigger volumes can detect the right number of players inside, but actually none of them is triggering the circuits as players get in.

Strange thing is that they only fire that event out when I enter the volume, but It doesnt work for nobody else inside the room…

Anyone of you guys know why is this happening?
Thanks in advance

Are you able to send a picture of some of the Circuits to help better find the issue. Not sure if It’d be the Trigger Volume or something after. You can also try to make sure everything is connected inside the trigger volume Circuit Board.

I went into his room just a few minutes ago, and it was working just fine when we were 2 players.

But now I’m wondering how many players were in there when it wasn’t working. Could it be something like too much net at once if there are more players? I haven’t seen the circuits.

Yup… Pretty unstable.
But now I found a solution.
Instead of wiring the trigger volumes with my circuits, I created events and fired them with the parameter users set as ALL.

Dont know If this elegant… But Im happy cause gonna work.

Could build a qbert game using this.
The cubes are doing great now.

Thanks for your help, Mr Pasta Man!

I’ve done nothing at all, other than stepping on a cube!

Nobody does It better. Lol