So there’s this chip I’ve been needing for a while and it’s when a player clicks the jump button it sends an exec out to the circuit board. I think this would be a cool feature to add to rec room circuits.
This is already possible in Rooms 2.0 using Custom Locomotion Circuits! There’s a Jump Requested event receiver in the Player Definition Board that does exactly that =]
What I mean is not when the player jumps. When the player actually presses the jump button. The reason I need this is for a game I’m making and one of the powers is double jump. Is there anything like that??
Yes, it’s exactly what I just said
So the Player Requested Jump event will trigger when a player presses the Jump input, not when they perform a jump. You can use it with Player Is Grounded to activate a Double Jump ability like we did in ^RunTheBlock!
oh Alr but what the chip called?
Make sure you’re in a Room 2.0, then spawn a Player Definition Board, while editing inside of it, spawn an Event Receiver and configure it, select the event called “Player Requested Jump” (or something like that) and there you go ^^
k thx so much!