What device/platform are you having the problem on?
PC
Were you alone or with other players?
Alone
How often does the issue occur?
all
Description
When I Set the Local Position or Rotation of An Object It Does Not Work Correctly and Instead Spawns at an Offset, Another Thing I Noticed Is That the Pivot’s Position Within the Hierarchy Also Changes.
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Are you setting the local position of the root object of your Studio Object, or a child object?
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(As a reference, if you don’t know what a “child object” is; it’s the object in which you are referring too. Zizzy, correct me if I’m wrong. I haven’t touched a code diagram in weeks.)
@Rooster_8075
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I Created A Basic Sphere Object For Testing, And Applied The Rec Room Studio Object Component, Created A Local Transform Function And Then I Built The Save And Then Plugged In The Object Board Directly To The Function.
Btw this post was made because of a freind witch is why im not replying immediately.
I Tried Using A “Recroom Object Get Root” Object However Nothing Changed.
Also The Pivot Changing Position Was Likely From a Second Test Using A Regular Set Transform.
The Studio Object Does Change Position However The Pivot Does Not Which May Be The Reason For The Issue
With The Studio Object Being Just The Basic Sphere Object
Further Uses Of The Local Set Transform Function Do Not Work At All And Nothing Seems To Be Changed.
This is the last edit
Using the click-and-drag method of creating a Studio Object from a Unity gameobject wraps the gameobject in an empty parent object. How are you setting the local position? Can you post screenshots of how your Studio Functions or Events are set up?
Hello, I Requested For Rooster To Post This Report, I Figured Out The Issue Which Is That The Function Is Moving The Child Object Inside The Hierarchy Rather Than The Root Which Meant That The Object Was Being Moved Inside The Hierarchy Instead of The Actual Room.
So the new bean body is giltch you can turn it off and if you dont want the bean body i tryed helping a friend out to turn it off but it is not working