Rooms 2.0 completely breaking chip

What device/platform are you having the problem on?

PC

Were you alone or with other players?

Alone

How often does the issue occur?

All three times tested

Room Name

AnUntitledShooterGame

Subroom Name

DropInFFA

Description

Hello! Recently, I’ve been working on a room in Rooms 2.0, and on one save, my chip SKYROCKETED for seemingly no reason whatsoever, although small note, that save did break a replicator and broke two containers with it. It went from 1180 chip or so to around 2400, then 2900, and now whenever I test in Studio, my chip is anywhere from 3000-5000, it’s COMPLETELY random and unstable. This issue is HORRIBLE and I urgently need help!

1 Like

Player.log (811.4 KB)
LOG FILE

UPDATE: It was likely due to the broken replicator and container, as when I went to the older save without any changes and recreated them, im now at 1110 chip!

What chip is it
I dont really read it that much but i understand what your trying to say.

no, as in CHIP, the CHIP limit, clearly you didnt understand