What device/platform are you having the problem on?
PC
Were you alone or with other players?
With other Players
How often does the issue occur?
Every time
Room Name
This happens in every room
Reproduction Steps
Here’s how I made it: I was trying to make a system for a flying chair with a trigger handle that controls it. 1. I placed a trigger handle and a seat and clamped them together correctly. 2. I made a system that will lerp the trigger handle forward vector and the forward vector of the seat so it rotates where ever you look with the trigger handle. I also made it fly in the direction you look at a set speed. Both of the rotation and position was hooked up to a respawn chip activating on 30hz when you hold the trigger handle locally for the player thats holding it.
Description
The problem im having is that the player who made the circuits can fly smoothly on the seat. Whenever another player picks up the trigger handle and gets on the seat and tries to fly it themselves, it will glitch, skyrocket their net usage, and go VERY slow. But when I fly on it my net usage is basically 0 while theirs goes almost to the max. This also happens with other inventions like the flying couch made by someone else on the store. When I spawn it, it works for me but doesnt work well for others (the opposite happens when another player spawns it themselves and I cant fly it well).