Replicated Object's Authority Breaks

Were you alone or wtih other players?

With other Players

Description

When assigning a replicated object to a player, the assigned player is set to the object’s authority. This doesn’t work if the object was previously spawned and returned to the replicator, with the authority being the replicator’s authority. Set Authoirty doesn’t work either.

I've encountered this issue when spawning and assigning a laser pointer component to a player when they join. If a player left, returning the laser pointer, and a new player joined, they wouldn't become authority of the laser pointer they spawned and assigned themselves to.

3 Answers

3

I’ve been experiencing this on all platforms.

Are you experiencing this on one platform or across all platforms?

we have two open bugs for these type of issues! I’ll update this thread once we see them ship