Hey everyone, the current implementation of room boosts creates a Misleading expectation and fails to deliever good value to most creators, Below is a clear summary of the problem.
Quick Summary!
- The way rec room frames room boosts, they do it as a way to “support the rooms you love" That reasonably implies that if you boost a room it will directly help the creators of the room, right?
- In the current system, boost purchase revenue all goes to rec room while creators get nothing other than medals on there room thumbnail and there is a Top 10 boosted rooms leaderboard which gives alot of exposure but you only get that if your room is the Top 10 most boosted rooms
- That mismatch - Support vs no creator compensation/rewards is unfair and misleading
Real example that shows why this matters
A player from my community boosted my room ^CrossFighters 126 times because they believed doing so would directly support me as the creator. They fully expected that I would receive a cut or some kind of reward from these boosts, in reality, I received nothing, rec room took it all and it went to waste.
This likely has happened to other players to and Many players reasonably assume that boosting a room financially supports its creators, because thats how the feature is framed, creators receive nothing from boosts unless they reach the Top 10 leaderboard.
Key problems (short)
- Revenue goes to the platform, not creators, despite “support” messaging.
- Only Top-10 weekly rooms get meaningful rewards.
- Leaderboard is weekly and resets, so one-time large boosts don’t translate into lasting benefit.
- Player expectations are being misled people reasonably assume boosting helps creators, it all goes to rec room.
Why is it bad?
- Creators Invest alot of time, skill and even sometimes alot of money into making rooms it’s reasonable for creators to receive Some sort of Direct Compensation/Rewards when a player boosts there room.
- All im basically asking that room boosts to have real value to rooms or creators if a single boost even hundreds of boosts result in NO benefit and only to rec room then it fails to “support the rooms you love.”
