Quick guide on weighted objects

I don’t know why, but nobody has done weighted objects.
So here is a quick guide on how to do it!
1: Go create a lounge template real quick and save the whiteboard as an invention
2: Go to any place (Wherever you want to make the weighted object) And create or go to the object that you made
3: Place down a clamp. Link the bottom part (Not the yellow top!) to the whiteboard, and link the yellow part (The top part) to the object you made.
4: Move the whiteboard so it fits in the object where you can’t see it, I personally just size it down.
And now if the whiteboard is able to be grabbed and all is done correctly, you should have a Weighted Object
Bugs/Glitches: Whiteboard MUST be underneath in or on the floor as if it is say in the top of your object, when you move it the entire thing will fall down with the whiteboard making it go into the floor, so Always put the whiteboard in the bottom.
well, not much else I know, so have fun!

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If you have ANY questions about Weighted Objects, tag me and I will see if I know the answer and will reply with it if I do. Also, spelling is not the best on the guide I know

you can just make the shape physical though

I meant not as light as a feather. It’s a drag thing. Physical DOES give it some weight, but not the weight type as heavy for the player. This way, it’s not as light as a feather to the player.

you can make a physical object weigh more