The container moves when its position is set or it is grabbed or moved using a pen, but it does not look like it has moved and is causing me big problems whenever i want to do something involving objects. Sometimes the problem can be fixed by editing the object, and it will continue working, but not always.
@Killercats141@iamxjaydenYT are both of you still seeing this issue? if so can you list room names where its happening so that the team can check out those rooms. Also a video of the issue would be great if you have one too. Thanks!
I have this issue in a private room of mine, ^test_jeb_2.0 in the subroom “SPARE_SUBROOM”. The whole map’s collision is actually several meters down and off to the side compared to its visuals, and when i try to modify it, it fixes.
This happened to me, but I think it was because my container was too big, as I edited out lots of the objects from the container and it seems to be fixed.
Yeah the container it’s happening to me with contains all the shapes of my environment around me. It’s just the old snowy terrain template though that Rooms1.0 has been able to run smooth enough for it to be a template for years since like 2018