Broken Object Bounds

What device/platform are you having the problem on?

meta Quest 3

Were you alone or with other players?

Alone

How often does the issue occur?

Objects in container.

Room Name

^SolarfishDrift

Subroom Name

Home_925641

Reproduction Steps

Created boxes inside of a container that has collision.

Description

Objects inside of container have the wrong bounds. These are set to children, not hull. In the video, note that the elevator button “presses” even though it is not visibly hitting the cube. Sometimes (not always) the player can also stand on the “invisible” area. Selecting and scaling are also affected. Selecting is in the invisible part (making selecting tube control dots nearly impossible). Scaling shifts to proportional scale, which causes both sides to expand and shrink when you only want one. Videos: RecRoom_Bugs - Google Drive

I tried creating the cube outside of the container (which had correct bounds) and moving into the container (using hierarchy). The bounds were immediately off. The “solution” was to use the invisible bounds as the collision and use decoration to fill in the invisible area. This will likely break something else, but seems to be working for now. Fix is in the subroom “Home” if you want to compare them.