List of Upgraded Bean Bugs/QOL Ideas I Could Find

Hey there! I just wanted to send some feedback on some of the parts of the new bean which I’m hoping to get added in alongside the other improvements during this final wave of major overhauls, thanks =]

  1. Visual effect regarding the green outline for settings like tapping the watch to open/highlighting makerpen and (maybe) sharecam (May be a screenmode bug only)
  2. Sharecamera holding position (hand visible toggle on only)
  3. Body visibility toggle not working in the settings, always shows on screen and VR
  4. Hand scaling beyond a toggle, I think it should be a slider in the customization pages for more precision and preference, a toggle works though too so this one isn’t as important
  5. Sticky maker pen shapes not being attached to UB or FBA, I miss placing photos on my pals :frowning:

If there’s any others you wanna reply with in here that’d be nice as I hope this can push for a final round of crossing the gap between old and new bean form and function!

1 Like

Also the mouth animations on new bean and FBA since they were made have been a little off in that the frames that make them up are all aligned by the top of each frame rather than the middle. Where before mouths would extend outwards from the middle, now all frames extend downward from a top point which looks really goofy.

The crouch jump and crawl jump mechanics (VR only, you have to get low irl in standing mode) still result in goofy animations.

The “hide my torso” button still does not work i think since it was first added.

The eyes and glasses height are affected by the nose height which ruins most attempts at converting old bean outfits to new bean, smooshing your face together and requiring a niche trick for most players to fix (add nose, move nose up, remove nose) when really eyes and glasses and the nose should all have their own separate height sliders.

1 Like