Right now you can’t locally set the skydome and mood settings in the room. > Make skydome/fog constants be able to not be synced
Here’s a work around that locally sets sun and skydome settings through studio that can be controlled by circuits in game:
Open your room in RecRoom Studio locate your “Directional Light” object in your hierarchy.
Drag it into the makerpen object space below to convert it into a studio object.
From there open the prefab, and navigate to the inspector window.
You can edit all the same settings the sun chip allows you to edit. Now to make all these settings controllable with circuits, add a studio function to the parent object.
Drag the directional light into the instructions panel.
Select a method you want to control, in this example I’ll use color.
Add an input port to your studio function and set it to the same port type. For me I’ll set it to the “color” data type and name it “Light Color”. From here, open the dropdown and choose the input port you just created.
Repeat this for every method you want to control with circuits, then click “Update Object Boards”.
Now exit the prefab and find the circuit board in the scene. Select the circuit board and open it with the circuit editor.
Add in a new chip by right clicking and selecting “create”. Search for “studio function”.
Configure your studio function to the function you just created and wire it to the circuit board.
Now your ready to upload it to Rec.net and ensure you tick the box to build the save for all platforms.
Hope you find this useful!