How do you make a monster only attack players they hear?
Hello! I was making a quiet place game. I set it up with a player get volume chip then a greater or equal chip. I set it to 0.2 cause on most platforms you could whisper to friends but any louder would trigger it. Then I have an if Chip attached to an input that will activate if the volume is greater or equal to 0.2 And activate the monster chasing the loud player. This is unfinished And you can tweak it and mess around with it to work with your monster. You can also set up to tell if the player is running if you want to go that far too.
Thanks, I hope this would work, cause other ideas doesn’t work, if it works, I could make a monster who can’t see but works off sound, finally
How do I make it tell if player is moving or running?
I’d use something like this. Obviously hook up the chips so that if both are true then it will activate the creature chasing. This system will check it the player is within a certain radius and if so if they’re running. If they are close and running it will send a signal. You can also change the distance too I just threw this together in my dorm room lol
Do you have the circuits as inventions?
I’m afraid I don’t. Also ive made this in rooms 2 so I can use a pathfinder
Damn, well, I could maybe have it where if your in range (Trigger Sensor) and moving, you just die, so staying still saves you, basically, blind monster