Voice Detection Circuits

I think we should have voice circuits so like if some one says something it says it on a string on a circuit or a event or something and like a [if player is talking] etc [I know there’s a [player get volume] chip] and maybe [player sent message] if someone sents something in chat it sends an event or something or you can send a message in chat with circuits like we can choose what the name will be like we can set it as system or a random name or unknown and then the message we want to send

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Maybe not a voice to text sort of thing (privacy policy reasons), but a suggestion has been made before similar to this where your chat could be converted into a string/event.

However, if you are looking for a chip like “if player is talking” sort of boolean, you can use the currently available chip called “Player Get Volume”, combine this with a “Greater Than” chip and you can detect if a player is currently talking.

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Okay thank you