CV2, PlayerChatted event and Text-Chat Send Message chip

Hey, First post on the creator forum!
originally my post was on discord’s #Feedback channel, so here we go again…

Concept patch title: The Day CV2 Speaks

Concept TLDR

  • You can now make something that grabs a message from chat, like who sent it and what it contains.
  • Wait… don’t tell me that this is not sent by a player.

On Player Chatted

  • OnPlayerChatted triggers every time a player sends a message through in-game chat.

  • OnPlayerChatted contains three outputs, An exec pin that fires when a message is sent, a player output containing who sent the message, and a string output containing the content of it’s message.

For example, saying a specific word in text chat opens a door.

In-Game Chat Display Text

  • Same way as to printing text to a log screen, but it affects the in-game chat.
  • Full Rich text support (only affects text sent by cv2 sadly.)
  • Because of this idea, an If Text Chat Is Sent By Player or Message sent by player chip could filter out text messages sent by cv2.
  • Option to have cv2 sent chats only show on a specific player or multiple players by tag or role.
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This is sick i can think of a couple of uses for it to that would be awsome!

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