Bring back the Original Orientation

I’m not exactly sure on why this was changed in the first place, as maybe the Holotars in the room were to expensive for the game? Regardless I’m sure me and everyone who enjoys the college aesthetic of the game are confused as to why the room was completely changed to what we have now which is now just a build a bridge activity to get to the end.

In my opinion it completely removed the excitement from the original idea of what we ha before. If you don’t believe me look at this YouTube link. https://www.youtube.com/watch?v=6vLj-JhlNQE&t=2s

I would really like for a community member or someone to give a good explanation for why this was changed. As well as what made the bridge building activity be the best choice for a room to introduce people into the game?

Are there plans to bring it back? Were there issues to that room that can now be adjusted and fixed?

i assume they did this because guysss, data!!! and splittesting!!!
(for context i have the stupid variant of social orientation where you get a token package at the end and have to buy something from a storefront)
also, i agree, and i can speculate why they made orientation different due to a variety of factors.
A: many people who got well “let go“ were a roomitar (think better holotars only for orientation) and well, yeah we gotta remove them, and lets remove every other roomitar while we have it.
B: many rooms at the time were put at the end of the room, along with random community inventions. I assume rr was like “ohhhhh nooooo were premoting good roomss!! we shouldn’t do that!!“
C: yummy yummy split test data
(these are just my theorys)