I would like to know how to make a gun with unlimited ammo.
Spawn a gun handle and configure it to continuously fire, hold on I’ll send some screenshots to show you how I have mine set up
ok thanks
Sorry for the late reply I got distracted while waiting for my pictures to sync earlier
Spawn in a gun handle and a projectile launcher, clamp them together as seen above, and delete all board content from the object boards from both components. Then when you edit-in to the gun handle object board, you can search for these circuits within the pallet menu. Just turn on auto connect circuits under your circuits and debugging and connect the target
Ps. This isn’t how I have mine set up, i said I would show you mine but mines a little more complicated and I wanted to keep things simple so I put this together to show you the bare minimum that it takes to make a gun handle continuously fire. I have a 9 minute video that I screen recorded showing the difference between the two and how to make the bare minimum, if you’d like to see it I’ll send it.
Yeah I would like to see the video as well
Thanks for this
The gun I’m using in the video is what I call a rainbow gun since it shoots different colors. I have it set up using a function definition. The function tracks color based off how long this instance has been open
thanks