The Recolor Shapes Circuit

This would most likely be 2.0 only, but with tags 1.0 objects might work too

Basically What if you where able to recoler shapes with circuits with a tag or the definition board the choose what material and coler you would change it to and then press a button and the color of the object or even the button changes material.

Examples of 2.0 ver.

Examples of 1.0 ver.

This would be helpful for a variety of things like skins for weapons without needing to make a new object for it or to make a verity of other things!

Edit.
This is an updated version i just made because of the reddit post i made about this here
https://www.reddit.com/r/RecRoom/s/RgvVANCLU8
Basically i re-did the circuit to make it look better and remove unnecessary stuff

i also was told that the materials input doesn’t exist and is actually an int input and i did know this but i honestly dont like it so its not in my new example

And you can use the rec room get object with first tag but i added the tag in the new example anyway! I also forgot to take it out :sweat_smile:

New example:

7 Likes

That would be nice, instead of 99999 animation controllers looping to do it. Voted for it!

3 Likes

i want this

2 Likes

I love this idea but you can still use Rec room studio to do it. I never actually tried RRS but I just know.

1 Like

devs please dont forget about this

2 Likes

I feel like this is how the chip would be.

In port type, name; Out Port type, name
in Exec; out Exec
in Rec room object, Object; out, bool, Success
in color Color;
In int (or if they release Mat constant), Material
In float, Material Size

1 Like