Sync'd Object Properties on Replicated Objects do not like to sync with other players

What device/platform are you having the problem on?

PC

Were you alone or with other players?

With other Players

How often does the issue occur?

4 out of 5 times

Room Name

FacilityWIP_R2

Subroom Name

Home

Reproduction Steps

  1. Place Replicator
  2. Add a container to the replicator that contains studio UI
  3. Add an object property to the Studio UI and make it sync’d
  4. Spawn the object then try to set the object property
  5. It should update for you, but not for everyone else.

Description

We want to use sync’d object properties with the replicater, but with this bug we are unable to. If we try to replicate one object that has object properties, it sometimes works but if you have multiple it doesn’t work. Another issue with object properties and replicaters is that, you cannot get/set object properties that are on the MAIN container that is being replicated. You have to have an object inside the main container then add your properties to that object, then use the Rec Room Object Get All Children With Tag chip to get/set object properties.
This bug is very annoying, since what we want to do would be so much easier if this bug didn’t exist.