Object properties breaking after regenerating target object

What device/platform are you having the problem on?

PC

Were you alone or with other players?

Alone

How often does the issue occur?

Every time

Room Name

Any Room

Subroom Name

Any Subroom

Reproduction Steps

Gave an object a property → spawned a replica, could properly access the replicas properties → fixed a bug with my circuits → regenerated replicator target object → spawned replica → could no longer access the object properties of the replica

Description

Regenerating target object on the replicator breaks the object properties of the replicated objects. The original object is safe from this, but trying to access the object properties of the replicated version after regenerating the target object returns an error that the property is not valid to the object. Unsetting the target object and then setting it again does not fix this. Only way to fix it is by saving/reloading the room.

Edit:
Now a specific object property isn’t registering as being on the object, i looked at what object properties are on it and it’s showing that it’s there but the circuits are not registering it. Resetting/saving/loading/rejoining the room is not fixing this