When I build in rec room, I always think how much easier things would be if I could make things transparent or if I could move the corner of a cube much like tube. I believe we should have more shape customization and even add an option to make shapes transparent like glass or translucent, here’s why.
Why Rec Room Needs Shape Customization, Transparency Options, and Texture Upgrades for Builders
Rec Room has grown into one of the most creative social platforms in the gaming world, allowing users to express themselves through rooms, games, and custom content. However, despite its expansive creative tools, there are still major limitations holding builders back. One of the most requested and overdue features is full shape customization—similar to how players can manipulate tubes by dragging edges and corners. Implementing a system where standard shapes can be customized in the same way would revolutionize the building experience, giving creators far more control and flexibility. Instead of relying on awkward combinations of primitives or struggling to get the right dimensions, players could mold a single shape exactly how they want, allowing for more efficient builds, cleaner designs, and fewer objects overall, which also helps performance.
Another critical improvement Rec Room should introduce is the ability to make shapes translucent or fully transparent. Currently, players are forced to use workarounds like spacing multiple shapes apart to simulate glass or energy effects, which leads to cluttered builds and poor optimization. A simple transparency slider—just like the existing color or glow sliders—would instantly open the door to new design possibilities, such as futuristic forcefields, glass windows, water surfaces, energy barriers, or holograms. It’s a small change that would make a massive difference in creativity and visual quality without significantly affecting gameplay or system performance.
Furthermore, Rec Room builders deserve access to more high-quality textures and regular texture updates. Right now, the available texture library is extremely limited and looks outdated compared to newer game assets in Rec Room. Many textures lack modern detail or variety, which restricts what builders can create and often forces them to reuse the same materials across different projects, resulting in repetitive-looking rooms. Builders are the heart of Rec Room’s creative community—they’re the ones who design maps, games, and experiences that keep players coming back. Yet their tools have remained nearly the same for years. Offering better, higher-resolution textures and regularly adding new ones would give builders the visual power to match the ideas in their heads with what’s on screen.
In conclusion, if Rec Room wants to continue growing as a creative platform, it must empower its builders with better tools. Allowing full shape customization, adding transparency options, and updating the texture library would dramatically improve both the quality of creations and the satisfaction of the community. Builders are not just players—they’re the architects of Rec Room’s future. It’s time to give them what they deserve.
- A very needy builder.