(Rooms 2.0 Bug) Objects in Animations not Animating properly

What device/platform are you having the problem on?

meta Quest 3

Were you alone or with other players?

Alone

How often does the issue occur?

Always

Room Name

CapuchinRooms2.0

Subroom Name

Home

Description

When Animating Objects, sometimes the Object’s Collision gets to be animated but not the actual object.

On a device like Quest 3, in order to fix an object from an Animation, I either have to edit it once or twice for every object.

This probably happens on other devices like Quest 3 VR (Standalone)
However, when I’m on a higher device (like on PlayStation 5, Xbox Series S/X, PC, Ect) the Animation runs smoother and is fixed.

I’ve had this happen when making an object physical then moving the object, as well. Pretty sure it’s the objects, and not the animation controller.

It is the objects. I never test it out if Replicators can fix the problem for Makerpen objects/containers itself.

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I can’t even add objects to animations in rooms 2.0. It just says the objects can’t be merged when i try.

If you had tried to wire the Objects to the Animation Contoller, that doesn’t work in Rooms 2.0 .
Now in Rooms 2.0 , you have to Press “Select” on the Makerpen Palette, then select the “Animation Controller”.
It’ll then give you some options.
Press the option “Add to Animation” to add an object to the Animation.
Then Select/Click on a Object to add that object to the Animation Controller.

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