Replicator Objects Need Respawn / Collect After Delay

I have a self-made gun being spawned. If it isn’t held for configurable 1-30 seconds, I want it to respawn back at its creation point, with an option to auto-collect it. Without this feature, players can grief the game by throwing the gun to an unreachable point.

Can’t you just configure the original gun it is replicating to have respawning turned on? Or is respawning not a configurable setting in Rooms 2.0, i don’t use it super often