I have a few suggestions on Holotar V2 to make it more dynamic and versatile.
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Holotars should have the animation data and avatar data split so we can use the same animation on a different avatar.
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We should be able to input custom holotar animations through studio by putting an animation in a holotar recording chip.
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Add a “Face Object” toggle that makes the holotar follow a specific object.
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Give “Face Viewer” an option to only have the head face the viewer, not the whole body.
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Add a chip that toggles “Face Viewer”.
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Holotars should come with preset animations such as walking, running, jumping, sitting, etc.
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Holotars should have an animator like the one in studio so animations can transition smoothly.
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We should be able to change a holotars expression at a certain time stamp during the holotar recording.
Thanks to @LTSAnna for some of the suggestions!