What device/platform are you having the problem on?
PC
Were you alone or with other players?
Alone
How often does the issue occur?
Everytime
Room Name
^DivineValley
Subroom Name
12PlayerMode
Description
Materials with alpha clipping used to have shadows on the lit shader but now no longer cast shadows. I used this in Divine Valley to have the leaves cast shadows, but now, with this change, leaves will no longer cast shadows, and the room looks horrible.
This isn’t an issue on lower-end platforms because, for some reason, the leaves on lower-end platforms the leaves still cast shadows typically, which is weird.
EDIT: Lower end platforms also have this, this isn’t great, since now in order to get shadows back, I have to duplicate the tree model and make it so it only cast shadows to fix this issue, wasting performance by rendering 2 of the same tree model.
If this was intentional, please revert this.