Currently, RecRoom has 3 different light components, Point Light
, Spotlight
, and Dome Light
. The current properties on these objects are not consistent:
- The range on the
Point Light
is between[0,50]
, and its 2 units per meter, so50
would be25m
range - The range on the
Point Light
andSpotlight
is between[0,400]
, and its 10 units per meter, so50
would be5m
range
I think that, in Rooms V2:
Range
should be in meters, not the current arbitrary values they use nowSpotlight
should be replaced with theDome Light
, andDome Light
should be removed, as currently the only difference between the 2 is thatDome Light
is more accurate, more optimized, and supports[0,180]
angle, where asSpotlight
only supports[0,90]
As well as, if possible, similar to unitys Light
component, we should have a single Light
component that we can set to Point
or Spot
in the config menu
Generally, I think I and alot of studio creators would like if the light components were more similar to Unity/Rec Room Studio