Currently, RecRoom has 3 different light components, Point Light, Spotlight, and Dome Light. The current properties on these objects are not consistent:
- The range on the
Point Lightis between[0,50], and its 2 units per meter, so50would be25mrange - The range on the
Point LightandSpotlightis between[0,400], and its 10 units per meter, so50would be5mrange
I think that, in Rooms V2:
Rangeshould be in meters, not the current arbitrary values they use nowSpotlightshould be replaced with theDome Light, andDome Lightshould be removed, as currently the only difference between the 2 is thatDome Lightis more accurate, more optimized, and supports[0,180]angle, where asSpotlightonly supports[0,90]
As well as, if possible, similar to unitys Light component, we should have a single Light component that we can set to Point or Spot in the config menu
Generally, I think I and alot of studio creators would like if the light components were more similar to Unity/Rec Room Studio