Increase player tag limit

RecRoom wants to replace roles with tags in Rooms V2, something I fully agree with, but there is one major problem

In RoomsV1, the max amount of roles a room can have is 32. The max amount of tags a player can have is 5

In RoomsV2, roles don’t exist, and the max amount of tags a player can have is STILL 5, meaning if in your circuits you are trying to replace roles with tags, you cant if you have more than 5 ‘roles’

Take MurderV4 for example, I’m currently wanting to use about 6 tags:

  • Initialized, to get initialized players
  • Primary Role, to get all players with a role
  • Secondary Role, to get all players with a secondary role
  • KillTarget, to get the number of players the murderer needs to kill
  • InfectTarget, to get the number of players patient zero needs to infect
  • Alive, to mark the player as alive AND get all alive players

All of these are important because they are more than just “check if condition is true”, I also need to get all players/get count of players with the tag, something thats possible to do on my own, but is expensive to calculate and very annoying to make

I suggest we raise atleast the player tag limit (Preferably both Player and Objects) to match the role limit, this way we can atleast remake RoomsV1 functionality with them