What is the process for creating a cookie clicker that includes various upgrades?
Additionally, I need guidance on implementing it using circuits in Rooms 1.
What is the process for creating a cookie clicker that includes various upgrades?
Additionally, I need guidance on implementing it using circuits in Rooms 1.
for the clicking logic make like a button or interaction volume (il do button for this explaining) and then 2 chips called a int variable (im going to call it var from now on) and a add chip if you want it to save for example if you left then you came back you can configure the var with the cloud variable option on and then you need to wire the one of the starting inputs of the add to the end of (right green part of the var) and then wire the ending input from the add to the start of the var (the left green part) and thats the clicking logic done if you want to print out the value just get a to string and a player show subtitle or notification and put the to string output to the string input of the notification or subtitle and to wire the rest of it up connect the on pressed part of the button to the var and the out of the var to the notification or subtitle. (also im aware that this is old im still doing it though)