How to make the replicator spawn objects that are affected by pyshics

I have tried to edit the objects multiple times but cannot get them affected by pyshics on spawn, they just float there. Dose anyone know how?

For me, if the replicator spawns something that has physics enabled, it will float unless it gets tapped by something, then it will drop. It might be a bug i’m not sure.

Thats annoying. Hopefully the replicators get fixed soon. They have alot of bugs.

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