We should have custom permissions like how role work - the role adding system
How do you mean? In Rooms2.0 they did away with roles and split it up into all individual permissions/mechanics you can turn on/off. You can also make all movement circuits-based and use this to add more custom movement, like for example i made a vaulting mechanic where if you’re looking partially down and try to clamber over an object that’s below roughly chest-height and it the other side of it goes back down to your ground level or lower, you “clamber” right through it at a high speed and get a mini jolt of speed at the end like you’re kicking off of it. While it would be nice for this sort of thing to come to Rooms1.0 because of how much more generally stable and reliable it is, i often see them say in response to these kind of things that it would interfere with how roles work way too much.