Audio Quality in regards to music through constants and normalization

I am aware of normalization and all and wanted some actually high quality music in my projects but everywhere I turn there’s always some form of roadblock. Say I use sound pad like most people its bad (because of normalization) so anything else I would use whether it be VB-Cables it doesn’t matter since its a problem through rec room. If I want to use studio for a studio audio constant It won’t show up in base rec room which is completely pointless. Anyway to have better results and quality or is it just another fumble in the design of the game