I’ve been working on a new map using Rooms 2, and I noticed that the textures are behaving weirdly. When you’re up close, they seem to look normal, but once I move a bit away, they appear much brighter andhave no textures at all. Is this a Rec Room bug that happens everywhere, or is it specific to Rooms 2?
so, first, beautiful room, would love to know when its done, and i think its just a saftey feature because if it kept the textures perfectly even from far away then it would make the room a lot glitchier
Ah okay, makes sense. I’ll make sure to make a follow post when the room is finished!