2.0 avatars have wrong hand collisions

Description

So, for some reason the 2.0 avatars (full body and upgraded bean) have static hand collisions and even after closing you hand It collides with objects as if you had your hand opened which makes objects float in front of your hand. I Guess this was an error that started in full body avatars and went unoticed until now. I know its a vug bc the old bean avatars do have correct hand collisions. It would me most apreciated if you could fix this as i was planning on using specific hand collisions in a map but now im not able to. Thx.

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