Rec Room Object Cloud Variable

I really would like this to be added so you can like save the item that the player was last holding who left and then when they come back to the room it gives them the tools or if they went to a different subroom it gives it.

this would be super helpful for games! but if you’re making a quest-like (which is what Im guessing your making based off the suggestion) there is a way to use it by using any cloud variable and a stash of items outside the map with tags.

i already know how to do this with int cloud variables