Item dropping in a trigger volume causes it to act weird

What device/platform are you having the problem on?

PC

Were you alone or with other players?

Alone

How often does the issue occur?

everytime

Room Name

BananaSillyUraniumTime-2

Subroom Name

LevelTemplate

Reproduction Steps

Grab an object. specifically one that has already been in there in this case a Bomb or a gun. go into a trigger volume in this case a Zero G zone, or a Ufo beam. once dropped it will consider the player invalid and the effects of the systems will stay active even upon leaving the zone. but the worst part is that the trigger volume stops working.

Description

This issue could very well be just a problem with my systems. however i tried so many times to fix it or find out why it even does it however i found nothing that leads to faulty wiring. also i don’t even have any systems built for dropping stuff. so i have just a feeling that this might be something involving containers or something.