Avatar Studio - UGC Process
Blender:
β Use Rec Room Avatar Tool to validate that your items are ready for export
See Outfit Specs
β In Blender UI, set the export path to:
Assets/Avatars/[Name of Outfit Item]
e.g. C:\AvatarStudio\Assets\AvatarItems\Destiny2Hunter
β Export Avatar Items with the giant Export button
Avatar Studio:
β To Open β Click: AvatarStudio in Unity Hub
β Set up your UI Layout
β In the Rec Room Studio Tab β Click My Avatar Items to launch Avatar Item Browser
β Click the tiny Doc Arrow in the upper-left of the Avatar Item Details panel to split it off
β Drag tabs around to match layout shown below
β File β Save Project to save your layout
Setup Your Unity Scene
β Create or open a new scene (do not use βMy Roomsβ from Rec Room Studio)
β Add a TestAvatar for each body type:
- In the Project search bar, search βTestAvatarβ
- Ensure Search All is selected
- Drag TestAvatar prefabs into the scene
β Rotate lights for visibility
β Save the scene inside your AvatarItems
folder for reuse
Create Avatar Items
β Click Create New Avatar Item
β Drop these assets into the modal:
- Model FBX for FB and MB
- Texture maps:
β’ BaseColor
β’ Spec/Gloss or Metal/Rough
β’ Normal
β’ Emission - See documentation
β Fill in item name (can be updated later)
β Confirm Item Type dropdown is correct (check Outfit Specs for naming)
β Click Create Item
β For each avatar type:
- Set culling groups
- Review in FB and MB Test Avatars
- Use Pose Presets to view animation
- Check body and face fit
β Save to Rec Room in both FB and MB tabs
β Open Settings (gear icon):
- Add item name, description, temp price (min: 250)
- Click Submit
Build Your Item
β Click Build in the Save History section (FB and MB tabs)
β Wait for the build to finish
- Usually ~20 mins, possibly up to an hour
- Hourglass icon will become a
when complete
In-Game Review
β Once both builds are done, open Rec Room
- If Rec Room was open during build, restart the app
β Go to Mirror β Customize Menu and search for your item
β Try it on and walk around
β Do not leave your dorm room
Publish Your Item
β In Avatar Item Details > Settings, click βPublishing Requestβ¦β
β Fill out the Google Form and hit Submit
Youβll get a Discord or Coach message if moderation/QA find issues.
Once approved, your item will appear in the store and may be featured in the βFeatured Community Creationsβ carousel in the Watch store.
Items can take up to 1 week to be reviewed and approved.
Tips & Things to Keep in Mind
- For hat adjustments, always start from a preset. It sets hidden config values automatically.
- Transparency is allowed only for Eye items:
- LOD0 and LOD1 must have transparency as Material Slot 2 in Blender
- LOD2 must only have one material slot
- Hard cutoff for Friday feature is the Monday before
- For hair items, set the color/texture before upload β what you see in Avatar Item Details becomes the thumbnail.
- Use TestAvatar features to preview animations and body shape variants without rebuilding.
- Use the LOD slider in-game (Settings > Experience) to preview how your item appears in LOD0β2.
- Quest and mobile default to LOD1.