Adding player effects with circuits instead of potions (NO RRSTUDIO NEEDED)

What if we can have the effects on potions (galaxy, speedster, fire, etc.), but you can apply them with circuits. Whenever you press a button, pull a trigger, or use interaction volume, you can get any of the potion effects, without having to waste tokens on a potion.

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4 Likes

yes that would be awesome

2 Likes

Would love this for the “Shrink” and “Grow” potions! That’s something people have been wanting for years!

3 Likes

Incorporating this feature for size potions would prove immensely beneficial across numerous games.

I believe its utility would be significantly enhanced if implemented as a “scale player” circuit—freeing users from predefined size constraints tied to conventional potions, and instead allowing precise numerical adjustment. (For instance, 100 as the default scale, 10 as the minimum, and 400 as the maximum—or similar parameters.)

2 Likes